Lurk

A stealthy infiltrator and burglar

  • Akoros
  • The Dagger Isles
  • Iruvia
  • Severos
  • Skovlan
  • Tycheros
  • Academic
  • Labor
  • Law
  • Trade
  • Military
  • Noble
  • Underworld
  • Faith
  • Gambling
  • Luxury
  • Obligation
  • Pleasure
  • Stupor
  • Weird

Stress

Trauma

  • Cold
  • Haunted
  • Obsessed
  • Paranoid
  • Reckless
  • Soft
  • Unstable
  • Vicious

Harm

3Need help
2-1D
1Less effect

Healing

Armor Uses

  • Armor
  • Heavy
  • Special

Notes

Special abilities

  • Infiltrator:
    You are not affected by quality or Tier when you bypass security measures.
  • Ambush:
    When you attack from hiding or spring a trap, you get +1d.
  • Daredevil:
    When you roll a desperate action, you get +1d to your roll if you also take -1d to any resistance rolls against consequences from your action.
  • The Devil's Footsteps:
    When you push yourself, choose one of the following additional benefits: perform a feat of athletics that verges on the superhumanmaneuver to confuse your enemies so they mistakenly attack each other.
  • Expertise:
    Choose one of your action ratings. When you lead a group action using that action, you can suffer only 1 stress at most regardless of the number of failed rolls.
  • Ghost Veil:
    You may shift partially into the ghost field, becoming shadowy and insubstantial for a few moments. Take 2 stress when you shift, plus 1 stress for each extra feature: It lasts for a few minutes rather than momentsyou are invisible rather than shadowyyou may float through the air like a ghost.
  • Reflexes:
    When there's a question about who acts first, the answer is you (two characters with Reflexes act simultaneously).
  • Shadow:
    You may expend your special armor to resist a consequence from detection or security measures, or to push yourself for a feat of athletics or stealth.
  • Veteran:
    Choose a special ability from another source.

Contacts

  • Telda, a beggar
  • Darmot, a bluecoat
  • Frake, a locksmith
  • Roslyn Kellis, a noble
  • Petra, a city clerk

Items

  • Fine Lockpicks
  • Fine Shadow Cloak
  • Light Climbing Gear
  • Silence Potion Vial
  • Dark-sight Goggles
  • Spiritbane Charm
  • A Blade or Two
  • Throwing Knives
  • A Pistol
  • A 2nd Pistol
  • A Large Weapon
  • An Unusual Weapon
  • Armour
  • + Heavy
  • Burglary Gear
  • Climbing Gear
  • Arcane Implements
  • Documents
  • Subterfuge Supplies
  • Demolition Tools
  • Tinkering Tools
  • Lantern

Coin

Coin
Stash

Playbook XP

Ratings

Insight

  • Hunt
  • Survey
  • Study
  • Tinker

Prowess

  • Finesse
  • Prowl
  • Skirmish
  • Wreck

Resolve

  • Attune
  • Command
  • Consort
  • Sway