Leech

A saboteur and technician

  • Akoros
  • The Dagger Isles
  • Iruvia
  • Severos
  • Skovlan
  • Tycheros
  • Academic
  • Labor
  • Law
  • Trade
  • Military
  • Noble
  • Underworld
  • Faith
  • Gambling
  • Luxury
  • Obligation
  • Pleasure
  • Stupor
  • Weird

Stress

Trauma

  • Cold
  • Haunted
  • Obsessed
  • Paranoid
  • Reckless
  • Soft
  • Unstable
  • Vicious

Harm

3Need help
2-1D
1Less effect

Healing

Armor Uses

  • Armor
  • Heavy
  • Special

Notes

Special abilities

  • Alchemist:
    When you invent or craft a creation with alchemical features, take +1 result level to your roll. You begin with one special formula already known.
  • Analyst:
    During downtime, you get two ticks to distribute among any long term project clocks that involve investigation or learning a new formula or design plan.
  • Artificer:
    When you invent or craft a creation with spark-craft features, take +1 result level to your roll. You begin with one special design already known.
  • Fortitude:
    You may expend your special armor to resist a consequence of fatigue, weakness, or chemical effects, or to push yourself when working with technical skill or handling alchemicals.
  • Ghost Ward:
    You know how to Wreck an area with arcane substances and methods so it is either anathema or enticing to spirits (your choice).
  • Physicker:
    You can Tinker with bones, blood, and bodily humours to treat wounds or stabilize the dying. You may study a malady or corpse. Everyone in your crew gets +1d to their healing treatment rolls
  • Saboteur:
    When you Wreck, the work is much quieter than it should be and the damage is hidden from casual inspection.
  • Venomous:
    Choose a drug or poison (from your bandolier stock) to which you have become immune. You can push yourself to secrete it through your skin or saliva or exhale it as a vapor.
  • Veteran:
    Choose a special ability from another source.

Contacts

  • Stazia, an apothecary
  • Veldren, a psychonaut
  • Eckerd, a corpse thief
  • Jul, a blood dealer
  • Malista, a priestess

Items

  • Fine Tinkering Tools
  • Fine Wrecking Tools
  • Blowgun & Darts, syringes
  • Bandolier (3 uses)
  • Bandolier (3 uses)
  • Gadgets
  • A Blade or Two
  • Throwing Knives
  • A Pistol
  • A 2nd Pistol
  • A Large Weapon
  • An Unusual Weapon
  • Armour
  • + Heavy
  • Burglary Gear
  • Climbing Gear
  • Arcane Implements
  • Documents
  • Subterfuge Supplies
  • Demolition Tools
  • Tinkering Tools
  • Lantern

Alchemicals

  • Bandolier
  • Bandolier

When you use a bandolier slot, choose an alchemical:

  • Alcahest
  • Binding Oil
  • Drift Oil
  • Drown Powder
  • Eyeblind Poison
  • Fire Oil
  • Grenade
  • Quicksilver
  • Skullfire Poison
  • Smoke Bomb
  • Spark (drug)
  • Standstill Poison
  • Trance Powder

Coin

Coin
Stash

Playbook XP

Ratings

Insight

  • Hunt
  • Survey
  • Study
  • Tinker

Prowess

  • Finesse
  • Prowl
  • Skirmish
  • Wreck

Resolve

  • Attune
  • Command
  • Consort
  • Sway