This project currently uses direct links to manage playbook ownership. Please read up on it in the FAQ.
Coin
Coin
Vault
Reputation & Claims
Rep
Claims
Tier
Hold
Doom
Riders
Achievements
The Tangled Web
Darkness
The Wild Hunt
Neutral
Muddy Informants
Neutral
Safe Passage
Light
Undertaker
Light
Biting Shadows
Darkness
Hellstone Claim
Darkness
Equilibrium
Holy Weapon
Light
Hellstone Claim
Light
Death's Servant
Darkness
Unholy Weapon
Darkness
Secret Stash
Neutral
Hellstone Claim
Neutral
Wasted Bullet
Light
Cohorts
Posse XP
Special abilities
bloodhounds:
Each PC may add +1 Action rating to Command, Sling, or Hunt (up to a max rating of 3).
A Walking Rogues' Gallery:
When your Posse has the chance to mull it over you will recognize any outlaw / lawman you’ve seen either in person or in a likeness. You know if there is a bounty on their head and its value.
Life Line:
You bring ‘em in alive. You may choose that your target is only incapacitated instead of dead. There’s always a little bit of life left in them.
An Eye for It:
You may Read artifacts or Hellstone weapons to find out what they do and how they are dangerous. With that you always get good details.
Really Useful:
Sometimes friends are as good as territory. You may count up to three +3 Faction statuses you hold as if they are claims.
Lucky Fellows:
When you roll Rider Events, roll twice and keep the one you want. When you reduce Doom on the Posse, take +1d.
Patron:
When you advance your Tier, it costs half the coin it normally would. Who is your patron? Why do they help you?