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African
Far East
European
Southern
Native
Mysterious
Big town
Frontier town
Ranch
Fort
Tribe
Loner
Immigrant
Grit
Stigma
Scarred
Corrupted
Visions
Gloryhound
Voices
Cursed
Numb
Hunted
Shamed
Harm
3
Need help
2
-1D
1
Less effect
Mutation
Heal
Armor Uses
Armor
Special
Notes
Playbook XP
Special abilities
Darker than the Shadows:
You may expend your special armor to resist a consequence from detection, or to push yourself for a feat of hunting or stealth.
Silent Hunter:
When you gather info to locate a target, you get +1 effect. When you hide in a prepared position or use camouflage, you get +1d to rolls to avoid detection.
Survivor:
From hard won experience or specialized training, you are able to subsist on what any environment provides and you can function on the barest sustenance. You get +1 Grit box.
Learned My Trade from The Best:
When you attack from hiding or spring a trap, you get +1d.
You're My Game:
You can smell their blood. When you hunt a target you’ve previously tracked or wounded, you gain +1 effect level. Whenever you gather information on a weakness or vulnerability, you get at least standard effect.
Like a Brother:
Explain how your mount is helpful in what you’re trying to achieve and gain +1 effect level or +1d. Your mount always knows the way home.
See Another Day:
You gain an additional XP trigger: You let your prey escape because it was worthy to see another day. If your Posse has problems due to this, also mark Posse XP.
Listen to the Land:
Outside of civilization you always know where you are and how to care for yourself and your mount. You always Read the weather with a Great effect.